你好Francesco,
这些都是很多问题。
首先,我建议您使用我们的docs.nvidia.com/grid网站获取您需要的正确文档和所有信息。
无论如何,我试着回答你的问题:
1)当然我们也支持带有vGPU的服务器操作系统。
这是我们的vApp许可,但vApp不包含Quadro功能,因此不建议将其用于3D应用程序。
2)Hyper-V还不支持vGPU技术。
RemoteFX是不同的东西,这种API拦截技术具有限制,对3D应用程序来说并不可行。
3)正确,目前您应该考虑使用XenServer或vSphere来使用vGPU。
Hyper-V仅支持所谓的DDA = Passthrough。
如果您在Hyper-V上使用DDA,则可以使用QvDWS许可,但您的VM密度仅限于可用的GPU,例如,您可以使用2个具有1 M60的VM。
4)您可以使用RDP,但与Citrix或VMWare相比,您可能会发现性能较低。
特别是在低带宽环境中,协议之间仍存在巨大差异。
希望这有助于您进一步调查。
最好的祝福
西蒙
以上来自于谷歌翻译
以下为原文
Hi Francesco,
these are a lot of questions. First of all I would recommend to use our docs.nvidia.com/grid site to get the proper documentation and all information you need. Anyway I try to respond to your questions:
1) For sure we also support Server OS with vGPU. This is our vApps licensing but vApps doesn't contain Quadro features and therefore this is not recommended for 3D applications.
2) Hyper-V doesn't support vGPU technology yet. RemoteFX is something different, a such called API intercepting technology that has restrictions and is not really feasible for 3D applications.
3) Correct, currently you should consider XenServer or vSphere to use vGPU. Hyper-V only supports such called DDA = Passthrough. If you would DDA on Hyper-V you can use QvDWS licensing but your VM density is restricted to the GPUs available for example you could use 2 VMs with 1 M60.
4) You can use RDP but you may see less performance compared to Citrix or VMWare. Especially in low bandwidth environments there is still a huge difference between the protocols.
Hope this helps for your further investigation.
Best regards
Simon
你好Francesco,
这些都是很多问题。
首先,我建议您使用我们的docs.nvidia.com/grid网站获取您需要的正确文档和所有信息。
无论如何,我试着回答你的问题:
1)当然我们也支持带有vGPU的服务器操作系统。
这是我们的vApp许可,但vApp不包含Quadro功能,因此不建议将其用于3D应用程序。
2)Hyper-V还不支持vGPU技术。
RemoteFX是不同的东西,这种API拦截技术具有限制,对3D应用程序来说并不可行。
3)正确,目前您应该考虑使用XenServer或vSphere来使用vGPU。
Hyper-V仅支持所谓的DDA = Passthrough。
如果您在Hyper-V上使用DDA,则可以使用QvDWS许可,但您的VM密度仅限于可用的GPU,例如,您可以使用2个具有1 M60的VM。
4)您可以使用RDP,但与Citrix或VMWare相比,您可能会发现性能较低。
特别是在低带宽环境中,协议之间仍存在巨大差异。
希望这有助于您进一步调查。
最好的祝福
西蒙
以上来自于谷歌翻译
以下为原文
Hi Francesco,
these are a lot of questions. First of all I would recommend to use our docs.nvidia.com/grid site to get the proper documentation and all information you need. Anyway I try to respond to your questions:
1) For sure we also support Server OS with vGPU. This is our vApps licensing but vApps doesn't contain Quadro features and therefore this is not recommended for 3D applications.
2) Hyper-V doesn't support vGPU technology yet. RemoteFX is something different, a such called API intercepting technology that has restrictions and is not really feasible for 3D applications.
3) Correct, currently you should consider XenServer or vSphere to use vGPU. Hyper-V only supports such called DDA = Passthrough. If you would DDA on Hyper-V you can use QvDWS licensing but your VM density is restricted to the GPUs available for example you could use 2 VMs with 1 M60.
4) You can use RDP but you may see less performance compared to Citrix or VMWare. Especially in low bandwidth environments there is still a huge difference between the protocols.
Hope this helps for your further investigation.
Best regards
Simon
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